On/off Layer 2 generator fix - GreenHammerBroįire-Spitting Jumping Piranha Plant SFX - Ersanio Walljump/Note Block Glitch Fix - lolcats439īlock Duplication Fix - lolcats439, Vitor Vilela Separate Luigi Graphics - DiscoMan, Smallhacker Magikoopa Palette Correction Patch - andy_k_250 LC_LZ2 Decompression Optimizer - 33953YoShI, Ersanio, edit1754īetter Random Number Generator - wiiqwertyuiop Here it is a list of the patches used and their respective authors from SMWCentral: Emulation\Super Famicom\Super Mario World_msu1.sfc\ NOTE: The patched roms must be named "smw_msu1.sfc", no exceptions, unless you edit manually the manifest.bml file. I highly recommend FLIPS () for applying the patches. XML mapping is no longer supported, bsnes-plus removed this requirement, please use the latest development version: The patched rom, the "smw_msu1.msu" file and the PCM music set are in the same place, no other files are required than these ones mentioned. If playing a SD2SNES flashcart, this one doesn't care if the rom has a header or not. Then apply "smw_msu1.bps" to a clean unheadered rom, the patch works for both unheadered and headered though, but higan only plays unheadered roms.Īfter that, copy a PCM set of files from any source to the same place where your rom is supposed to be. If using higan/nSide, make sure to copy the "Super Mario World_msu1.sfc" folder to your Super Famicom folder, Note: If the SPC fallback is activated during music transition on Main Overworld, the multiple songs feature will be deactivated. A lot of bugfixes to the native glitches in the original game General speed/performance enhancement to the SMW rom Fixed critical issue which prevents the music from getting started Fixed issue which commits some revisions of the SD2SNES flashcart Updated manifest format and removed xml mapping The patch also adds a separate SFX music set for Player 2, so e.g.: Game Over song will play a diferent track when you are Luigi.ĭownload a SFX and music PCM set here: !AtMUCmAL6x14hVmyYk0PYUmcguvk Using FuSoYa's Lunar Magic and patches from, I was able to fix a lot of the oddities found in the SMW engine. This version of the MSU-1 enabling patch is intended to be a general enhancement to the Super Mario World, not only audio. ASM Written by Conn and improved by yoshifanatic and NTI Productions.
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